Users of Metaplace can build 3D worlds accessible by PC or mobile without having to know l33tcore-programming languages.
Raph Koster or God in this case, has 'democratised' the ability to create online worlds (He was also on the team that made Ultima Online, nice one).
"You can come to the site, press a button and have a functioning virtual world that supports multiple users in about 30 seconds."
The idea being you can utilise the software to make any kind of online world you like. Unlike Second Life and WoW there's no need to download any specialist software or buy a physical game. Each online world can connect to every other 'metaplace.'
Invariably this will lead to some unorthodox situations where fantasy characters wielding massive weapons will be invited for a cup of tea in a virtual gardener’s conservatory. I'm all for interconnectivity and the ability to embed these metaplaces into a Facebook or Myspace account will only serve to increase its fan base. Connect or fry!
Wednesday, 19 September 2007
Metaplace democratises virutal world building
Labels:
digital,
games,
social networking
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