Wednesday, 31 October 2007

Small or large scale?

And so it was that the young farmer boy left town and took his first step into an epic adventure. But why does he have to leave town at all? There are still things to do. I can understand the need for narratives to build into all encompassing, epic adventures, where people, the planet and sometimes even the universe hang in the balance but I’ve always been a big fan of the small scale.

I never wanted to lead my men from their patrol of the small towns in the beginning of Myth. I didn’t want to step outside Kakariko village as a young Link in Zelda Ocarina of Time. Why’s everyone forcing this, ‘you are the chosen one’ in every Final Fantasy game on me, why can’t I hang out in the starting area indefinitely? Damn you story arcs!

No comments: